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 new classes!

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tidus

tidus


Number of posts : 22
Localisation : vancouver, washington
Registration date : 2007-06-18

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PostSubject: new classes!   new classes! Icon_minitimeSun 22 Jul 2007, 6:13 am

The new 3-1 classes are confirmed as:

Rune Knight (3rd Job Knight)
Ranger (3rd Job Hunter)
Arc Bishop (3rd Job Priest)
Guillotine Cross (3rd Job Assassin)
Warlock (3rd Job Wizard)
Mechanic (3rd Job Blacksmith)

* Rune Knights *

: Appearance :

- Appears similar to Chaos (Keias is the way they actually speak it) and his armor set from original Ragnarok manga.

- Looks like a fast attacking type.

: Skill Set Concepts :

- More offensive-oriented than Knights or Lord Knights.

- Reduced reliance on defensive gears.

- Skills will, of course, be more offensive-oriented. They will also use "Rune", a special type of Mana, to perform their skills.

* Rangers *

: Appearance :

- Colors are based upon green / army camouflage set, and added leather-like accessories.

- Military-like appearance with sporty look.

: Skill Set Concepts :

- Added an Wolf summoning skill.

- Said wolf can be used as a mount to move.

- Strengthens existing bow skills.

- Improved single-target traps, as well as allowing usage of multiple traps to achieve new effects.

* Guillotine Cross *

: Appearance :

- Appears similar to Loki from original Ragnarok manga.

- Tights made of bone and extended claws of sharpened blades.

: Skill Set Concepts :

- Like Assassins, a typical DPS type class.

- Based around on very strong damage, but when a skill fails, there will be backlash effect to the user.

- Many different types of new poisons will be added. Also, armed with many new skills using poisons.

* Arch Bishop *

: Appearance :

- Males appear like those serious member of the clergy. Females look like an arch bishop from a cathedral.

: Skill Set Concepts :

- Improved existing supportive skills.

- Many new anti-Demon/Undead skills will be added. However, selecting them will reduce effectiveness or lose out on some of the supportive skills.

- Added skills that allows the Arch Bishop to do physical melee damage.

* Warlock *

: Appearance :

- The clothing is simple to allow easy movement.

- Focused on concept of a caster that is specialized in large-scale battles.

: Skill Set Concepts :

- Added poison-type spells. Strenghtened shadow-type spells.

- Super strong very large AoE damage spells that can be cast when multiple Warlocks are together.

- Can mix different types of spells to achieve new effects.

- Powerful and destructive class.

* Mechanic *

: Appearance :

- Based on image of a knowledgeable mechanic.

- Wears a one piece work clothing.

: Skill Set Concepts :

- Added more weapons that can be created.

- Can now create auto-attacking turrets that were originally slated to be released with the transcendent jobs.

- Improved skills that make use of items rather than direct battle.

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Guthbrand

Guthbrand


Number of posts : 127
Age : 38
Localisation : Oregon, USA
Registration date : 2007-02-24

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PostSubject: Re: new classes!   new classes! Icon_minitimeWed 01 Aug 2007, 6:19 am

heh, nice, now poeple don't have to dig for it in the RO forum (like I did... why didn't I think of posting it here >.>)
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Randoh

Randoh


Number of posts : 58
Age : 35
Localisation : Behind you!!
Registration date : 2007-03-07

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PostSubject: Re: new classes!   new classes! Icon_minitimeSun 02 Sep 2007, 5:14 pm

wow its like uhh.... theyre copying world of warcraft to the max and they just dont care who knows anymore.

world of warcraft invented warlocks, i dont think i need to go much farther than that. mechanic? wow has engineers. rangers? that sounds an awful lot like a hunters.

rune knights? now theyre just slapping words together to seem cool.

until they fix ragnarok's craptacular EVERYTHING system, im not impressed.

>Sad
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PostSubject: Re: new classes!   new classes! Icon_minitime

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